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Historical Miniatures

At Gamer's Haven, we carry a wide range of historical miniatures games covering all major periods from ancient history, the medieval world, the Napoleonic era, World War I, and World War II. You will find games covering air, land, and sea warfare on a variety of scales from small unit skirmishes to full-scale war between entire armies. Miniature wargaming gives you the opportunity to change the course of history right on your tabletop! Below are just some of the many games you will find at Gamer's Haven. Come in and check out our great selection!

Hail Ceasar

From the Bronze Age to the Roman Empire, from the Spartans to Medieval Knights, Hail Caesar is a tabletop wargame with massed 28mm armies, set in the Ancients era.

Black Powder

Black Powder is a 28mm historical tabletop wargame set during the horse & musket period, covering such conflicts as the Napoleonic Wars, the American War of Independence, the American Civil War and the Anglo-Zulu War.

Oak & Iron

Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all, fighting sail. It allows players to recreate battles between small fleets and squadrons of armed sailing ships. The game is designed to be simple and intuitive while also challenging players by providing significant tactical depth, being true to the theme and tactics of the period, and supplying significant flavor for the various factions represented in the game.


Bolt Action

Bolt Action is the leading 28mm World War II tabletop wargame, using miniature soldiers, tanks and terrain to fight battles in the shattered towns of occupied France, the frozen steppes of Russia or even the sweltering jungles of the Pacific. Build and paint your brave men and armoured tanks. You can play a fun game with just a squad or two each. Field your troops on a table-top battlefield, and use all your strategy, cunning and luck to defeat your opponent.

Flames of War

Flames Of War is a 15mm (1:100 scale) WWII miniature game. You command a company level force in Europe or North Africa, re-creating actual battles, or fighting missions verses other Flames of War armies. There is always a new challenge behind the next hedgerow!

The Flames Of War WWII range includes tanks and other armoured fighting vehicles, artillery and anti-tank guns, infantry and support weapons for eight nations: Germany, the USSR, The United States of America, Great Britain, Italy, France, Hungary, Finland, Romania and Poland.

Blood Red Skies

Blood Red Skies is a tabletop miniatures game where you command formations of fighter aircraft in battle. Action in the game is fast-paced – with six or more planes per side, a thrilling dogfight can be fought in forty-five minutes or less.


‘Nam! 1965 - 1972 Tanks

‘Nam! is a 15mm (1:100 scale) Vietnam miniatures game where you command a company level force in the small corner of southeast Asia. Re-creating actual battles, or fighting missions verses other ‘Nam armies, there is always a new challenge in the jungle!

The ‘Nam range includes tanks and other armoured fighting vehicles, artillery and anti-tank guns, infantry and support weapons for five nations: USA, Australia and New Zealand (ANZAC), South Vietnam (ARVN) and North Vietnam (PAVN).

Vietnam. In a small corner of the world, one of the most bloody wars to be fought occurred in this small country in Southeast Asia. Traditionally framed as a war of small skirmishes, long patrols, and guerilla ambushes, there is a lot more that happened such as full-scale offensives and pitched battles.The US and its allies have all the advantages of mobility and firepower. The ubiquitous Huey helicopter has become a symbol the war itself as it carries troops into battle and unloads fire on the enemy. Heavily armed flotillas sail up the windy Mekong Delta, heavy tanks and M113 ‘tracks’ bash their way through the jungle searching for enemy strongpoints, and resolute ‘grunts’ hold firebases against fierce enemy assaults…

Meanwhile, the Nationalists have all the advantages of the home team. They fight as guerillas, choosing the time and place of major operations or surprise attacks and appearing from nowhere to ambush enemy hunting them. When the time is right, they even commit their tanks, armoured personnel carriers, and seasoned troops into the fray to achieve total victory.


Fate of a Nation

Fate of a Nation is a 15mm (1:100 scale) miniatures game that allows you to choose your preferred nation and force, then guide your force to victory. As the Israeli commander, can you, like General Tal, carefully deploy your veteran tanks and infantry to hold off the enemy? Or as the Arab player will you, like General Shazly, form an effective battle plan to take advantage of your numbers and new weapons to force back the Israelis?

The 1967 Six Day War and 1973 Yom Kippur or October War were epic in scale and brutal in intensity. The stakes were high for all sides. For Israel it was a matter of survival. If the Syrians or Egyptians broke through they could be in Israeli towns in less than an hour. For the Egyptians and Syrians it was a matter of credibility. Failure could bring down either government. For Jordan, caught between pressure from Arab governments and Israel, it was a balancing act to keep the nation together.

The wars featured a wide variety of forces, battles and terrain. Actions ranged from hundreds of tanks duelling on the flat Sinai desert, to Israeli paratroops storming Jerusalem’s Old City, Egyptian commandos re-crossing the Suez Canal, and Syrian and Jordanian forces trying to take or hold the steep escarpments on the Golan.

The tank battles on the Sinai Peninsula and Golan Heights were the largest to occur since World War Two. In 1967 both sides were equipped with a collection of begged, borrowed and captured weapons and tanks. By 1973 rising Cold War tensions saw both sides increasingly equipped by the USA and Soviet Union with their latest aircraft, missiles and tanks.

Team Yankee

Team Yankee is a 15mm (1:100 scale) World War III miniature game where you command a company level force on a realistic battlefields. Play one of the many “what if” scenarios and create your own history.

The Team Yankee WWIII range includes tanks and other armoured fighting vehicles, artillery and anti-tank guns, infantry and support weapons for: NATO forces, USSR and Warsaw Pact forces. Based on the book written by Harold Coyle in 1987, Team Yankee brings the conflict that simmered throughout the Cold War to life.